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Star Formation: The Game |
Last summer Adam Frank and Discover Magazine approached Second Ave. with the idea of creating a game to go along with an article for the Discover Magazine web site. The article is about how stars form. The game was supposed to take this base concept and add some scoring elements to make it fun and addicting.
The result is Star Formation: The Game, which I was the primary programmer on. It was designed to target the audience of the Discover Magazine website, specifically trying to include a concept that is easy to understand in a game that can be completed in a relatively short amount of time. We wanted to take this goal and also build in a competitive high score list to encourage players to try the game over and over again.
The game consists of three stages of increasing difficulty. Two simple score concepts drive the high score mentality. Firstly, if you use too many novas in one level, additional novas will cost you some points. Second, chaining star creation will work up a points multiplier, allowing for scores to skyrocket.
In its first few days of being live it has proven to be quite successful. The high score has gone all the way to 40 thousand. I wrote the code and I can't even break 10 thousand. The reception has been great, including some positive blog posts and Twitter comments. Overall, I'm extremely happy with the players' reactions.
Check the game out for yourself below.
Star Formation: The Game
Adam Frank's Accompanying Article
Star Formation: The Game Mirror
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By
Pale on March 29, 2009 at 1:18pm EDT |
Topic(s): programming
flash
second avenue software
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